
Btes noires

Launch Game.bat to start the game.
Launch killSounds.bat when closing the game.

intro :
F2 = reset
F5 = go to the lab
left = save
right = landscape
up = monsters size +
down = monsters size -
enter = merge monsters
ctrl = load

the lab :
F6 = intro
F7 = leds
F8 = preview
F5 = go to the scene
P = mood
F3 = export, import
F4 = add the monster to the scene
F11 = add all monsters
F12 = no monsters
1 = new water beast
2 = new earth beast
3 = new sky beast
4 = generate
right/left/up/down = select
delete = delete a monster
pos1 = undo
b = hear the sound
left click = shape
right click = add a limb

the scene :
F5 = back to the lab
chiffres = change the mood
right/left = move
up/down = tempo
* = beat
mouse = move
left click = back to the lab
right click = change mood
mousewheel = tempo
8 (pad) = zoom -
2 (pad) = zoom +

dans menu pays
chifres = slectionne le pays

s = save
pgup/pgdown = rec
c = the line
k = no monster sounds
l = no noises
m = no background
- = no auto beat
+ = trigger mode

trigger mode
any key = monsters

echap = leave
ctrl F = fullscreen
tab = screenshot
end = language

.pays files can be dropped in the game.

You can synchronize the game with external tools.
(midi instruments for example).
See mSon~.pd for a little more details.
